So if you want a boy or a girl, save a few minutes before the pregnancy ends, and reload as many times as necessary. If you choose to raise the alien baby, the game will designate a female alien as the mother generally not the alien who abducted the sim, who can be male or female. Just after birth, the father and the baby are friends immediately. Now, you can create a household with one or more sim s who look like aliens, but only have the physical appearance.
To give them spacesuits, use the following cheat : unlockoutfits on. According to PT9's careers panel, it appears that the alien society has no outstanding pension plans for those wishing to retire abroad, as he receives none.
Young aliens, regardless of gender, seem to be able to seek higher education in Sim universities, which places the roles of Birth Queens as an optional career choice, as Stella Terrano is able to enroll in La Fiesta Tech with no difficulty. Aliens are capable of growing hair on their heads and face just like Sims, however, they are only capable of producing black pigment naturally, as they don't possess genes that create other colors.
They have dominant black eyes, seemingly with either black iris and black sclera, or possibly with the entire eye being the receptor. Alien eyes may be much larger than Sim eyes, may have a distinct oval shape, and may be sharply tilted, though some aliens have eyes that are generally Sim-like in size, shape and tilt. Alien ears can vary in shape, being either very small or pointed at the top, suggesting semblances of races, like Sims.
Faces are almost always long and gaunt, with either small Sim-like noses or pressed up slits in the center of the face. However, it appears that some aliens do have noses that are Sim-like in size and shape.
Mouths usually have thin lips, or none at all, and the inside of the mouth is light blue, the gums being the most prominent. Teeth are essentially the same. Alien bodies have the same metabolic rate as those of Sims.
They age at the same rate, and gain or lose fitness when they exercise or overeat just as Sims do, with no advantage to either.
Since the inner mouth is blue, it is safe to assume that the blood of aliens is blue also, indicating that it is hemocyanin and not hemoglobin present in their bloodstreams, an indicator that they are not mammals. If so, it is very inconsistent, as lifeforms with hemocyanin cannot eat the same foods as those with hemoglobin, whereas those aliens who have chosen to live among Simkind eat the same food Sims do.
As it is not known what aliens eat on their own planet or ships, it is possible that those who choose to live off-world are first adapted to be able to eat the foods of their adopted planet. Aliens seem to be slightly more resistant to heat than Sims are [ citation needed ]. However, aliens are just as vulnerable to cold as Sims.
Aliens are startlingly similar to Sims, to the point that they can reproduce with one another with no ill effects. Hybrids typically either have minimal differences or major differences from their alien parent due to the nature of Sim genetics.
Alien physiology can adequately support Sim-earth based life states, with minor alternate differences mostly associated with the skin tone and eyes. Aliens have only dominant genes , and universally detrimental personality traits such as shyness and sloppiness have been selected against, most aliens have "perfect" personalities, such as Pollination Technician , who can father hybrid children with partially perfect personalities; but some aliens have more varied personalities such as Pollination Tech 9 Smith.
Aliens appear to have less genetic variety, as their species has virtually no variation beyond facial structure and body structure. All pure aliens have the same shade of green skin and have genes for black hair and eyes. This suggests that all forms of genetic variation, such as recessive genes equivalent to light blue eyes and grey eyes in Sim DNA, have been selected against to the point where only the most dominant genes have come out on top—in aliens, recessive genes do not exist.
Whether this change is due to natural selection or due to the alien's social structure is undetermined. Since recessive genes are almost never lost, they may be dormant in alien DNA, potentially playing a part in future Sims games as a source of genetic variation to add to gameplay mechanics. It is possible that aliens had a dark green skintone early on in their species' history, assuming that aliens are mammal-like.
The skintone and eyes suggests that they may be closer to amphibious life or reptilian life. However, the presence of blue blood suggest that they have hemocyanin, which is usually present in cephalopods, gastropods and some arthropods. This might suggest that aliens were genetically engineered some time in their history. It is also possible that aliens assimilate DNA of other species into their own, which suggests a motive for impregnating Sims, in hope of introducing the hybrid children into alien society and allow them to have children with other aliens, resulting in the Sim genome being added into alien DNA.
This means that aliens may have hundreds, maybe thousands of ancestors and it would be nearly impossible to identify all of them. There are some cases of first-generation hybrid children inheriting Sim skin tones, allowing them to blend into society unnoticed, assuming they did not inherit erratic facial features. Those with Sim skins may inherit black eyes, but will physically resemble those with brown eyes. Also, because some aspects of eye structure, such as size and tilt, are inherited separately, hybrids with Sim eyes may inherit aspects of the alien eye structure, and those with black eyes may inherit aspects of Sim eye structure.
Typically, there is minimal ear difference. Long, gaunt faces are commonly inherited. Since the alien parent usually has a perfect genetic personality 10 nice, 10 outgoing, 10 neat, 10 active , this is also partially inherited and passed on, which can last for generations before finally being diluted. There are four ways to become impregnated by Aliens in The Sims 2. Two ways are legitimate and two ways involve cheating, which poses a risk of the game being damaged if debugging tools are not used.
This unlocks CAS features that are normally hidden, including the alien skin tone and eyes. This is safer than cheating in-game, as there is minimal opportunity for the game to crash as it likely would in normal gameplay. Furthermore, Sims created in CAS have homogeneous genes, so this creates a "pure" alien rather than a hybrid. This also allows the creation of alien Sims who do not have the extreme personalities that alien-Sim hybrids often inherit.
The player can select an alien skin in the console version of The Sims 2. If a Sim has an alien skin, their eyes will be widened and colored black. When using the alien skintone, only the main facial modifier is available. Additionally, Sims can be abducted.
Because pregnancy does not exist in this console version, alien pregnancy does not result from abductions. Just like in the PC version of The Sims 2 , Aliens do not possess any special abilities or interactions as they only differ from normal Sims in terms of appearance. The town of Strangetown will periodically be invaded by Emperor Xizzle and his minions. The aliens appear a little less human than the ones in The Sims 2 for PC. They are short, have bulbous heads and do not wear clothing.
Johnny Smith , an alien hybrid who works at the shop, nevertheless retains a fairly human appearance besides his green skin. The aliens themselves exhibit various skin tones including green, blue and yellow. A Sim can get abducted but cannot be impregnated, so aliens are not playable. With the assistance of the Mod Bed the Sim can change their skin to resemble that of an alien.
Strangely, aliens seem far more hostile towards Sims in this game than in any other in the series. The hostile aliens that invade periodically can be vanquished using the Super Drencher or Ratticator Suit to render the area safe again.
Prior to the release of The Sims 3: Seasons , it was confirmed by EA that aliens would return in that expansion pack. It is assumed that he was being abducted, similarly to The Sims 2 , but without the use of a telescope. Also, aliens make minor appearances in each season in the same trailer. This only works if the pilot actually knows the target; she can't simply abduct someone at random. If you want to cause some havoc, you can upgrade the UFO with laser cannons, and then interact with it again to invade a community lot!
If you're not feeling that destructive, you can upgrade the UFO with space travel instead, then send your Sim on a trip to the stars. Visiting other planets is a similar "rabbit hole" adventure like if you explore the catacombs in the local graveyard: there isn't any interactivity, but you'll gain a buff and possibly some small object rewards.
Once a UFO is in your family's position, anyone can upgrade it or fly it. Pyro can take it for a spin and even visit other planets if it's been upgraded for space travel. Pyro is desperate and marries Asewuk, leading to the stark realization that she's in her Elder stage of life.
This, naturally, isn't good if Pyro wants to continue his legacy. The new Falkon couple has a plan. Asewuk works really hard on fulfilling her lifetime wish and any other small wishes to gather Lifetime Points as quickly as possible. Once she gathers 70, Lifetime Points, she picks up the Young Again lifetime reward to reset her age. This also makes her head explode with hair, which was a bit disconcerting, but hey; at least she's a brunette!
Seasons pass, and the usual happens, and it's not long before Pyro and Asewuk have a baby boy together. Pyro names him Gavin because he's unoriginal, and he buys a crib for his new green-skinned son. Alien babies are similar to several other supernatural races, such as Werewolves and Vampires , in that their special aspects do not manifest themselves until a later life stage. Specifically, Gavin still has an Energy meter rather than a Brain Power meter.
This means it doesn't take any special strategy to raise Gavin than it would a normal human baby. Gavin can even have an Imaginary Friend if he gets lucky! The Sims 3 Wiki Guide. Last Edited: 27 Dec am.
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